This is just the beginning of my progress to the recreation of Stick War II. Controls: Click on Unit - Selects units clicked (duh) Space - Selects all fighting units S - Deselects all units W - Moves selected units to mouse (Miners ignore) Stand near enemy units to attack (broken) Scroll screen: Hover mouse/tap the side of the screen Click on unit icons to create (units not finished yet) Order of stats: very low, low, med, decent, high, very high, extremely high COMING (and here) UNITS: Miner (complete): Low hp low damage mines gold Swordwrath: Low hp high damage melee unit Archidon: Very low hp med damage ranged unit Meric: Med hp no damage slow healing unit Magikill: Med hp low damage slow spellcaster Spearton: High hp high damage melee unit Shadowrath: Med hp very high damage fast assassin Albacross: Low hp decent damage flying ranged unit Enslaved Giant: Extremely high health very high damage slow unstunnable ranged unit CHAOS UNITS: Enslaved miner: Low hp low damage, mines gold Crawler: Low hp med damage fast melee unit Dead: Med hp med damage slow poisonous ranged unit Marrowkai: Med hp med damage slow spellcaster Gorgon/Medusa: Med hp decent damage slow spellcaster Bomber: Very low hp low damage sacrificial AOE unit Juggerknight: High hp high damage melee unit (better than Spearton) Eclipsor: Low hp med damage flying unit (worse than albacross) Giant: Extremely high hp very high damage slow AOE unstunable melee unit
Credit to Jason Whitham, Brock White and Winston Zhang for making Stick War II and Stick War: Legacy. I made the majority of the art and code. Credit to Griffpatch for layering tutorial, credit to SWII for the background and credit to @kaiser_moves for the Swordwrath's sword and miner bag. I will use Spearton and chaos miner assets later on too. Please credit me if you wish to use any of my assets. Note: The more miners you have, the more glitchy they get. Like animation glitching and stuff. UPDATES: V0.0 - Made scrolling background, statues and gold V0.1 - Created thumbnail, and created assets and animations for Miner, and set up training icons. V0.2 - Fully added gold mining to Miner and layering as well as gold and mana counters and costs. V0.3 - Added some Swordwrath sprites, and changed the statues a bit. V0.3.1 - Changed the miners' bag to one he made, and fixed some Swordwrath visual issues. (Even though you can't see them :P). V0.3.2 - Changed the thumbnail for the better, and fixed scrolling with the training icons, and changed the Spearton statue and thumbnail. V0.4 - Swordwrath added, added movement controls, added the ability to use numbers to train units. Also added more selection controls, like using the space bar. V0.4.1 - You can now attack and kill enemy miners. s o u n d z The first noise you hear 0.5 seconds after clicking green flag: buckshot roulette start slowed by 2x Music: SWL and SWII (stick war legacy, stick war 2) Click noise: SWII Loud DONNGG from progressing on map: SWII Mining noise: SWL Gold drop off noise: SWL Training noises: SWII Movement sounds: SWII