Clicking on the parent circle will make a clone. Drag & Drop individual clones with the mouse. You cannot drag the parent. My initial question: How can I make clones individually interactive? How can they behave differently than their parent? Answer: Use the ,<forever if> block under <clone startup> hat. Learned: A sprite can be accidentally dropped when the mouse is moved quickly if you use <forever if (touching mouse) AND (mouse down)> Prevent this by using: <forever if (touching mouse) And (mouse down)> -- <repeat until (not mouse down)> Problem: Dragging over other clones will pick them up also. Solution: use sprite specific variable to set the state of the clone to "picked up" when dragging starts and "not picked up" when dragging stops. Only go to mouse if "picked up."