Adaptive Immune System, you finally arrived! Now we can turn the tides of this ba… Where are the others? This is a problem. The Innate Immune System expected at least a full 10000-or-so Antibody and T Cell onslaught, but now there is just you, a B Cell that can produce IgM, IgG, and IgA simultaneously, and a T Cell that can alternate between Virgin, Helper, and Killer form in a moment’s notice. What good are you two against the onslaught of Bacteria, Viruses, Parasitic Worms, and Cancerous Cells? Press the green flag twice to start. Refresh the page if the music isn’t playing or the T Cell won’t change form. Controls: Vertical Arrow Keys — Move Forward and Backward Horizontal Arrow Keys — Rotate Left and Right A — Fire Antibody IgM D — Fire Antibody IgG S — Fire Antibody IgA E — Helper Form Q — Killer Form W — Virgin Form Characters: B Cell — A strange B Cell that can alternate which antibodies they produce in a moment’s notice. T Cell — A strange T Cell that can alternate which form they are in a moment’s notice. Bacterium — The first group of invaders. They just want a place to settle down and live, but they have no hygiene whatsoever, which is a problem because the waste they produce is biohazardous. Viruses — The second group of invaders. They are seemingly useless spheres with spikes on the outside and minimal DNA on the inside, but they can hijack cells and make them virus factories. Parasitic Worms — The third group of invaders. They are huge pathogens that drill straight through tissue and intend to have a family. A family that eats from the cells’ plates and lives right on top of their homes. Cancerous Cells — The fourth and final group of invaders. They are cells that became independent and are corrupt. They order the body to feed them instead of other cells and take up precious space, overrunning other tissue.
Loosely based on the actual Immune System. The B Cell, T Cell, Background Cells, and Pathogens are derived from and/or inspired by Kurzgesagt’s Immune System videos, and Philipp Dettmer’s book Immune. Big thanks! All code, art, and music was by me. Inspired by @pusheenbao ’s Immune System Shooter. Big thanks to Desmos Graphing Calculator for helping me visualize the characters! When I made this game, I realized that the programming is the only thing absolutely necessary, but without the graphics the game lacks engagement. FUN FACT: B Cells actually do make more than one type of antibody! They start off making IgM, which can bind to lots of enemies at once. Once they refine their antibody production, they can produce IgG (which specializes), IgA (which prevents inflammation), or IgE (which is absent from this game). However, once they make that crucial decision, they cannot go back to excreting IgM, and they cannot excrete another refined type of antibody. FUN FACT: In this game, the Helper T Cell speeds up the B Cell healing, allowing it to fight longer. In real life, Helper T Cells actually do allow B Cells to do their job for longer stretches of time! The score display was reused from Light Up the Universe. This project utilizes List-Oriented Clone Data (LOCD). This project utilizes Graphics On Transparent Hitbox (GOTH). April 21 2024: Initial Release! July 25 2024: 1st Aesthetic and 1st Gameplay Update July 28 2024: 2nd Aesthetic Update July 31 2024: 3rd Aesthetic Update 1st Aesthetic Update: Adds Pathogens to the background, which battle the immune cells, makes the 0 and 9 digits look more distinct, and changes the BGM (because we can all agree that the original one was trash) 2nd Aesthetic Update: Makes the BG and ending more interesting. 3rd Aesthetic Update: Due to a request from , I made the background happenings darkened, to see the enemies better. 1st Gameplay Update: Makes the parasites take more damage and cancerous cells attack faster. 2nd Gameplay Update: We can agree that the original Antibody and T Cell system was terrible. That is now fixed.