Not Done yet so there is nothing to do. You can go into the games code and spawn some enemies as well as test out some mechanics for a sneak peek. This is only shared so I can use turbowarp to run the project faster.
This is a game aimed to be a better variant of my last 2 Hollow Knight games: Hollow Knight test: https://scratch.mit.edu/projects/796884275/ Hollow Knight Bosses: https://scratch.mit.edu/projects/850696054/ I plan to add Crystal heart, More enemies, Greenpath Content, More bosses such as Hornet and Brooding Mawlek, Actual graphics, improved visuals, and better mechanics on top of everything in my last two games. I have already added knockback to all enemies, added particles, improved focus visuals, added audio, fixed the dash wall clip problem, added some graphics, added Vengeful spirit, and got the nail bounce to work properly and not send you flying with the right setup. I might get puppywuppy1229 to help me with some of the level design. I added a speedrun skip in Hollow Knight test so try and beat the game without dash whilst waiting for this to release. Don't forget to like and favourite!