Welcome to Judash Engine V8! Judash engine main feature is 3D Rendering. but it also has: -very very basic 2D physics -2D object management (with some lighting) -Particles -UI and I'm also going to be releasing a game made in judash engine in about 3-6 months. during development I might add some minor things to the engine so expect v8.1, v8.2, ect to release during development. __________________________________________ IMPORTANT NOTICE! this will end up being the last major update to Judash engine for a very long while. But v8 is the most polished version because it makes everything consistent and has the most custom blocks and variables for you to use. Even though from v1 to v8 no one that I know of has used Judash engine I hope if anyone ever plans to use it that you will have a good experience with my engine! Also a documentation and model creator v2 will be released in a separate project in the next few months __________________________________________ UPDATES -this is long btw - rotation has been finally fully implemented into the engine! credits to @Raytracing for their rotation block in one of their projects (with some modifications by me) -Text renderer has been updated to render text better -2D Point lights have been added - A Giant Particle Overhaul - Each section of the engine has a icon now - rounded panels have been added to UI - small updates to physics - 3D sprites have been deprecated (so they're still there but are not up with my new standards) -sliders have been removed because they don't use the new object based system -and many small changes have been done