Play BSSV here: https://scratch.mit.edu/projects/723881149/ Concept based off nothing, my first time! Actually it’s based off the healer, already existing unit in the game. My idea was that it shielded an allied unit nearby by one full hit, whether that’s a punch from a peasant or a literal nuke exploding. Originally I thought of it having more health and range, but then I realised how op it’s ability is, so yeah, now it’s basically mono-use.