AD - movement W - jump S - fastfall R - tail slam F -back step C - fire breath C (hold) - laser Q - funny roar V - abyss release (dummy will be pulled back in if near center) T - humanity summon (homes on mouse) space - leap X - fire breath (forward) X (hold) - rampage (hold) M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
more sounds soon darkeater midir from dark souls 3