A game where you shoot down enemies and collect money for upgrades! -------------------------------------------------------------------------- General: - enemies disappear if they touch you, giving no money. - space for shoot (holdable) - arrow keys for turn -------------------------------------------------------------------------- Upgrades: firerrate: decreases cooldown by 0.1 (normal is 1) - costs $5 and increases in cost by $2 per upgrade - maxed at 0 secs bullet size: increases bullet size by 10 (normal is 50) - costs $5 and increases in cost by $2 per upgrade Money up: Increases money gained by 1 (normal is 1) - costs $10 and increases in cost by $5 per upgrade - maxed at $10/kill More DMG: increases dmg by 5 - 5 (normal is 20 - 30) - costs $5 and increases in cost by $2 per upgrade - maxed at 45 - 55 More KB: increases knockback by 10 (normal is 15) - costs $5 and increases in cost by $2 per upgrade - maxed at 55 More pierce: increases bullet pierce by 1 (normal is 1) - costs $5 and increases in cost by $2 per upgrade - maxed at 10 pierce -------------------------------------------------------------------------- Enemies: - Enemies die when under 10 size. -------------------------------------------------------------------------- Enemy types: Red: - 50 - 100 hp - 1.5 speed - knocked back 100% Blue: - 50 - 100 hp - 2.5 speed - knocked back 100% Green: - 50 - 100 hp - heals 5hp/sec - 1.5 speed - knocked back 100% Purple: - 75 - 150 hp - 1.5 speed - knocked back 33% -------------------------------------------------------------------------- Enjoy!
Code: me Music & SFX: scratch library Thx to @hillyt for lots of ideas!