Click 'Generate' to generate a 3d terrain Click 'Redraw' to redraw the terrain, in case you modified the settings Click 'Rotate' to rotate the world counter-clockwise 90 degrees Adjust the 'Layer' variable to "slice" the terrain to see different layers (changes applied when you click redraw) Adjust the 'Season' variable to change the season (1=winter, 2=spring, 3=summer, 4=fall) (again, click redraw) The climate variable can't be changed, but it shows how warm the world is (in no particular measurement). It changes with the season.
This version is outdated. Go to my profile (click my username) to see the newest version. This is a 3d terrain generator I'm working on that is made entirely up of cubes. Note: I'm NOT trying to remake Minecraft!!! Please don't ask for features to make it more like Minecraft. I don't plan on adding ores, mobs, etc. Sometimes only parts of a tree will render or random floating leaves will appear. This is because the rendered area is not large enough, and it wraps around. Please leave suggestions in the comments. It will be a long time before I can finally turn this into a game. If anyone wants to try it before me, that would be great, but you might have trouble because I haven't commented my long and inefficient scripts. Added in Alpha 9: Made deserts more likely to appear Fixed up and rearranged scripts in preparation for later versions Put a lot of repeated code into custom blocks Commented parts of my code Made the season affect the climate, and made the climate (instead of the season) affect many things such as snow, ice, and dead trees. This means that sometimes, there is no snow in the winter, or there is snow in the summer, if the climate is especially warm or cold. Made the temperature level get lower at higher elevations, meaning you can sometimes see the border of snow. Features I want in later versions (features marked with a "-" might come in Alpha 10): -Make dirt placement the same when you click Redraw -Speed up and make more efficient scripts using Scratch 2.0 -Add dirt and rock levels to deserts -Make dirt and rock levels look more realistic -Different water levels -No snow under water -Make ice only cover the top layer of water Make trees taller, more realistic Add more types of plants Add more types of rocks Erosion underwater (less grass and dirt, more sand, rocks, and clay) Add caves Make a seed Sand near water Rocks above ground Rivers, waterfalls, glaciers, and water carved terrain. More realistic blocks (to avoid confusion) Multiple chunks (16 x 16 blocks) Lava underground 3d rendering algorithms (no isometric drawing) Maybe eventually turning it into a game