Turbowarp link: https://turbowarp.org/1005452618 Click around to see the cool effect! [Intensity] changes the aura around the two centers. The higher the number, the bigger the auras. (8+ recommended) [Quality] decreases visible pixels. The higher the number, the slower the project will run (>9 recommended) [Color] changes the color of the background/surrounding area.
Thanks to "Field Pattern" by @haruni459 for helping me figure out the right ratios for brightness. You can find that project here: https://scratch.mit.edu/projects/946989699/ Nov 4th, 2025 + added a third metaball + refactored some code to reduce variables used May 25th, 2024 + updated mouse detection and how each ball decides to move based on the other's May 6th, 2024 After learning about "meta balls," I've updated this project a third time. + Returned to the 2 node system + Completely changed the entire project, because of course I did + Added quality slider (12 recommended; grainyness is gone at 25) Apr 25th, 2024 + Colors slider now works again Apr 22nd, 2024 * Changed points 1 and 2 to be mirrored over the y axis. Apr 23rd, 2024 * changed points 1 and 2 to be mirrored over the x axis as well. * points 1 and 2 are now points 1, 2, 3 and 4 + Runs significantly faster, due to no longer having to render every 4th coordinate point Still working on this. I'll be adding more stuff soon to give people options when it comes to what pops up