Just an Engine for a puzzle game WASD - Movement Space - Finish level, requires all exits to be filled E - Switch controlled color 0 - Editor 1, 2 - Tile palletes
I just need boxes mainly and I can actually work on levels Might add other features like color permeation and buttons to gates and stuff like that, buttons to gates might be difficult to implement to the editor honestly But I am just tempted to just do this in Godot Based on my game-jam game of Switch (https://scratch.mit.edu/projects/471669255/) Uses griffpatch's tile engine