o you wanted the controls? Yeah bud Im 2 lazy ngl Okay joke, Kashimo, E - Funni Punch R-Lighting Zap T-Pole swing Y-Lighting Surge (Much larger during hyped mode) HYPED MODE- F, "Turn up the volume because this is a funeral for the living." HYPED MOVES G-ELETRIC SURGING RUSH-rush down your enemy and lay a beatdown in air before slamming them back down. BUFF- ALSO YOUR FAST LOL Q- Back step at any time, kinda like a whiff. HAKARI, 7-Lucki Strike 8-Train Door slam 9-Fresh KICK 4-Pachinko Ball DOMAIN EXPANSION, "IDLE DEATH GAMBLE" 5, Activates your domain expansion. Explantion: Your goal is to "roll" using your pachinko ball attack to build up enough "luck" for a SCENE to play. Panchinko Ball Types: Grey- Gives no luck, weakest dmg. Red- Would require 5 of these to activate a scenario, heavy knockback Green- Would require 3 of these to activate a scenario, Pull in effect Gold-Would only require 2 to activate a scenario, Highest damage. SCENCARIO MODE- "IS THAT MY KID" During Hakari's scenario mode, it will play out a scene, depending on the outcome, if succesful a jackpot will occur, if failed, the domain will end and be set on cooldown. JACKPOT MODE HAKARI (WIP NGL) A cutscene of you dancing will happen, you will be immortal for the time your theme plays. Only moves that change. 7-Jackpot punch, slow yet heavy knockback punch Can be held for a buggy follow up kick. 8-A quick strike, that stuns mommentarily and releases a barrage of attacks 6-Jackpot dance, "JAAAAAAAAAAAACKPOOOOOOOTT!!" Force the dance cutscene for the funs of it.
btw, you gotta spam jump to get outta the ground, did that on purpose lol I wonder