AD - movement W - jump S - fastfall (hold) M1s - true dorito combo hold s to skip first punch does flying dorito in air E (ground) - spicy nacho E (air) - cool ranch E+S - sweet and spicy hold E+S to true sweet and spicy, launching a giant dorito you can punch and combo with other moves but increases cooldown for stomp (doesnt work if dorito is out) dorito stuff: you can launch the dorito with stomp hit the dorito with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
totally not a sneak peak for dorito vs cheeto animation