p1 controls: wasdf keys p2 controls: arrow keys and h wand: the first weapon of this game. it can shoot a beam at the enemy that does 5 damage each hit. it has slight cooldown. axe: it attacks in a circular motion to the wielder with no cooldown. death ray: it shoots a beam that has to charge up but when it is charged it shreds the opponent. my favorite weapon in the game. deployable unit: it will chase down the opponent forever unless destroyed. force field: neglects all ranged damage done to the user. DOESN'T APPLY TO MELEE WEAPONS OR BOOM COLA! health cola: gives you 10 health. boom cola: basically a grande, it explodes doing 25 damage a cola.
this project isn't done. each update will go here. if you comment as a beta or alpha tester of the game I will add you to the credits. each weapon will have a note in the instructions. earliest alpha release was on 5/6/2024. if you have a solution for a bug in the game put it in the comments, also put your feedback into comments if you'd like. #1 added force field #2 removed an annoying bug i call 'weapon stealing' #3 added boom cola (not finished) #4 finished boom cola (has slight lag time) started on health cola #5 finished health cola started on map select. #6 got the basics of map select done. (its a bit buggy) scrapped map select for now