The full game will come out not so soon (but it will come) This is just a proof of concept, not a whole game. Turbowarp is necessary https://turbowarp.org/1009474740?fps=60&hqpen WASD to move, arrow keys to turn, space to cone scan (Q and E to change cone size), R to grid scan, C to clear scans. Experimental features: see inside the project and look for a sprite named "experimental features". Inside the sprite there's a variable called "ray bounces". Set it to a number between 1-3 for global illumination. All sounds are made by me (including the music)