Inputs _____________________________________________ c = jump: hold c to jump higher x = dash: use arrow keys to aim dash left & right arrow keys = move c while on a wall = wall jump With wall jumping, you can continually wall jump if you are right next to two walls (just spam the jump button) ============================================= climb your way through levels to reach the top of the mountain =========================================== !LAG! If lagging, there is a lag button at the bottom left corner, simply set to 0 and there will be less lag. (this turns off animations which could make the game less fun) =========================================== skipping levels is available by pressing 1, however, this makes your stats inaccurate which means they won't be shown at the end of the game =========================================== Tips for platforming: *******tutorial is available on every level (press T)******* ---Holding jump will let you jump higher then just tapping jump ---Dashing can be done in any direction, put your arrow keys in that direction and you can dash that way ---Jumping can be combined with dashing, jump first and then dash ---Wall jumping can get you some extra height before you dash =========================================== Enjoy the game!
Credits _____________________________________________ Art - Scratch Bitmap Editor Music - Celeste, composed by Lena Raine Programming - Scratch, developed by RareMarkGames Inspiration - The actual Celeste game has a hidden mini-game inside of it. The first version of Celeste was on the Pico-8 Console, which is what I took inspiration from. _____________________________________________ Thank you all for playing Celeste :D A heart and star go a long way ;) #All #Art #Music