This is my new tessellation maker!!! Turbo mode is not necessary. DIRECTIONS. FOLLOW EXACTLY: 1.Make a sprite. if one end has a dent, make a bulge on the other side in the exact opposite position. 2. Count the number of pixels that make up the length, multiply by 2, and make that number the xsize variable. Do the same with the height and ysize. 3.Set size to 10 x xsize. 4. Click the green flag and watch. 5.LOVE-IT!!!!
I thought of this during Geometry class. This is still a little glitchy around the edges (literally) but I still like it.