hello. DISCLAIMER: this project includes loud sudden sounds. If you do not do well with loud sudden noises, then please do not play this. Thank you! WASD to move, hold space to run, press E to open doors and enter/exit closets, along with opening crates and weapon crates. You must be close to doors, crates, and closets to interact with them. Use K to use items. Use 1 to use weapons. In order to open a crate, you cant be holding an item. It will not give you any items (except the key) if you are already holding an item. Weapon crates work the same way, except it will give you a new weapon and discard the one you were previously holding. You goal is to get the key and open the door that you spawned next to. good luck! Items: Lantern - K to put down/ pick up. Provides a static light source that hurts the monsters eyes. Water - K to drink. Replenishes stamina. Radar - K to ping. Shows the direction the monster is, but not the exact location. Radar+ - K to ping. Shows the exact location of the monster, and reveals the radius around it. Flashlight - K to equip, 9 to turn on and off. It has limited battery, but doesn't indicate how much is left. Night Vision Goggles - K to equip. Makes player light emission, and flashlight 40% bigger Flare Gun - K to shoot. A ranged, single use lantern that lasts 20 seconds. It will only light up on contact with a wall. The flare burns holes through doors, passing through them. Field Mine - K to place. A static safe zone that the monster cant get through. This force field lasts 1 minute. Weapons: Revolver Shots: Single Firing speed: Normal Rounds: 2-6 Accuracy: Amazing Damage: Pretty good Shotgun Shots: Burst Firing speed: Slightly slow Rounds: 2-5 Accuracy: Decent Damage: Good SMG Shots: Single Firing speed: Super fast Rounds: 35-50 Accuracy: Pretty good Damage: Meh Rifle Shots: Single Firing speed: Slow Rounds: 1-3 Accuracy: Extremely good Damage: Amazing
Enemy AI made by @n-clue, he is a very big help to this. Give him a follow and check out some of his projects!