A relatively interesting simulation of genetics and natural selection! Standard settings: Plant spawn rate - 3 Child multiplier - 1 Press 1 to hide UI Most simulations will die at about 43 seconds, any comments on how to increase the longevity of the simulation are accepted! The only artificial limits on population are to prevent going over the clone limit.
Crafting/inventory/advanced survival coming soon. If the creatures get superpositioned inside the walls, reset, it's because they spawned there. Version Log: v1.0 - a simulation including one kind of plant, one kind of prey, and one kind of predator. No new types of animal will be added for a while. v1.1 - grass spawn rate decreased. v1.2 - some settings modified and changed. v1.3 - los pinguinos me la van Madagascar + passing through edges. v1.4 - added survival mode. v1.5 - added the randomizer.