This is an improved version of my recreation of a minigame from the game ‘Pou’ which is called ‘Food Drop’. Some stuff that will be fixed include the menus, textures and costumes, mechanics such as the speed and number of foods/bad things at any given time, the amount of different foods to eat and UI like the title screen and how instead of jumping you straight into the game, you see the text ‘Food Drop’ with a description and then click to start, and some other changes. Now obviously, I won’t be deleting my first original version anytime soon, as this game is really just an updated/improved edition. Same as the previous version, the mouse is used to move Pou, and the aim is to get your Pou to eat as many foods as he possibly can, while avoiding any non-edible items and not missing as many as 8 foods, and if you do, then you lose. The achievements available are worth 50 foods, 100, 250, 500 and 1K foods eaten. However this time you’ll notice that there is no 25-food achievement. I want to make this project look as good as possible! Good luck, please like and favourite (maybe even follow me as well) as I would really appreciate it from you guys. All credits go to Zakeh. Also, here's the link to the original: https://scratch.mit.edu/projects/728424621/