Controls: Mouse to aim and throw ax. Ax will fly to your mouse pointer if it is close enough. Takes a few seconds to recharge. Move with WASD or arrows (WASD recommended) Score is based and battle length, damage taken, and deaths. Remix with permission
Be sure to like, favorite, and follow if you enjoyed ;) Two and a half year anniversary update :D this was my first real scratch 2.0 game and I'm going to get all nostalgic ;( CREDITS Songs: (1) "Scarred Theme" by Dacooldude :3 (2) "Piano vs. Guitar" by Goukiasn (3) "8-bit Against the Odds" by Elite Ferrex (4) "Enter the Minecraft" by Ockeroit Sounds: soundbible.com and me Art: By me (made in Scratch 1.4/2.0, text creator, and gimp) Code: Made in scratch 2.0. (scratch code all by me) Edit (11/17/15): I know it is late, but I am promoting the game one last time due to the new cloud data feature and it's 2.5(ish) year anniversary. I want to see how people could do with a new high score list. I also made some minor changes including resetting all cloud variables ;) (list of all changes below) Goals 10 likes: reached 20 likes: reached 30 likes: 50 views:reached 100 views: reached (removed 101-499) 500 views:REACHED! 1000 views: reached you guys are so great ;) BTW hidden variables that tell you how many times someone has died to each monster. (reset on 11/17/15) 11/17/15 changes: -fire during final boss -different thumbnail -Tiny Guard makes a sound when hit -changes to how scoring is done (accounts for health at end of battle and length of battle) -Ax recharge icon -reset cloud variables (and made it so I can't change them when I personally play. BTW, my HS is 458)