arrow keys to move, roll (down) doesnt work until you unlock it. cant unlock roll yet (ironic?) space to interact
almost nothing is final, credits to @RedRepsteel for some coding help. also the lines on the default sprite are for measurement down arrow is almost coded without the "See inside" button. just do the Move Master's Quest thing when it will be done (will be noted on update log) NO ADVERTISING i understand it helps your games but i dont want it on my game. it sends a message of desperation, which i dont want. thank you, and if you have questions leave a comment. ALPHA DISCLAIMER: this game may have bugs. that is due to me not being good at coding. please leave a comment if you find one! thanks! UPDATE LOG 0.0 - game created along with some sprites 0.1 - movement coded in and second screen coded 0.2 - added sign, coded sign and designed sprites for it - cliff improved and roll added 0.3 - sign further improved - added space bar function - lines on the sprite added for measurement 0.4 - roll improved to go left - sprite looks left when going left - added update log 0.5 - added Move Master (no roll yet) - MORE REALISTIC ROLLING!!! (wanting to add for while but roll still not in yet) - beta testers coded in - added battle UI (ish) - added first battle enemy - added EXTRA realistic rolling - imploded from coding health appearance SHOUTOUTS TO BETA TESTERS: @RedRepsteel and @pokefan1010 thanks for helping with game testing and feedback (they told me to add more realistic rolling. best feedback so far!)! this will take a while.