This is a water simulation of a block of water falling from on a raised platform. I said this would be my last water simulation, because the previous ones I had to take screenshots of each frame. This time, I found out how to do the shadows correctly, so I could render this simulation the correct way. You'll notice there are shadows in this one. After making this, however, I finally figured out how to make much more realistic looking water. Maybe that will be my next one? Please, comment to tell me whether you prefer these to the other non-water simulations. Also, after the main part, the water still on the platform looks very unrealistic. Unfortunately, the only way to fix this is render a very high quality water simulation, which would take a long time, and I'm not sure if my computer could handle it.
I used Blender 3D 4.1: https://blender.org/download/releases/4-1/ All of my Blender 3D simulations are on my studio: https://scratch.mit.edu/studios/34787653