a / left arrow = move left d / right arrow = move right w / up arrow / space = fly s / down arrow = move down z = attack (during boss battles only) (Do not mash the button, just let the projectile disappear before firing another one.) Collect balloons to eventually buy things in the shop. This is actually required to progress through the game. If you lose, click the green flag button twice. Do not, for any reason, click the shop button during a boss battle. The game (probably) looks better in full screen. If when you defeat a boss and nothing else seems to happen, then keep attacking, because either their health isn't low enough, or they simply have to finish their pattern before being defeated. However, a couple of bosses seem to behave oddly, so here is how to deal with them: Boss 3 - keep attacking, but allow its spinning projectile to leave the screen after the boss' health is depleted. Boss - 4 keep attacking, but allow it to bite you after its health is depleted (yes, you will lose a life, so buy at least one extra life before getting to the 4th boss.)
(6/10/16) A new mode has been added, which is "Boss Simulators"! This can be found in the "Extras" menu. 100 views!?! Thanks! 200 views!! (June 10, 2016) I can't believe it got this popular, but it did. Maybe I should do something special in the future. Characters and the FNaF franchise belong to Scott Cawthon Music: (In order of appearance) BB's Air Adventure Theme: (Original by Scott Cawthon. "Retro" version by me running a MIDI through GXSCC, which is made by Gashisoft.) FNaF Song: (Original by TheLivingTombstone. 8 bit version by Finley Zero) FNaF 2 Music Box theme: (Original is "My Grandfather's Clock" by Henry Clay Work. The music box version is by Scott Cawthon. The 8 bit version is by Re-Load) Ghost Fight: (Original by Toby "Radiation" Fox. 8 bit version is by Lumenatebit) It's Been So Long: (Original by TheLivingTombstone. 8 bit version is by Re-Load) Heartache: (Original by Toby Fox. 8 bit version is by garrrzzz) Die in a Fire: (Original by TheLivingTombstone. 8 bit version is by Re-Load) Dummy!: (Original by Toby Fox. 8 bit version is by bootwes) Break My Mind: (Original is by DAGames. 8 bit version is by Re-Load) Ghost Fight (backwards): (Original by Toby Fox. 8 bit version is by Vectress which was then put backwards... by me...) Pinwheel Circus Theme: (Original by Leon Riskin. "Retro" version by me putting a MIDI through GXSCC, which is by Gashisoft.) Melting Titanium: (Original by Leon Riskin. "Retro" version by me putting a MIDI through GXSCC, which is by Gashisoft.) Pinwheel Funhouse Theme: (Original by Leon Riskin. "Retro" version by me putting a MIDI through GXSCC, which is by Gashisoft.) I am the Purple Guy: (Original by DAGames. 8 bit version by Re-Load.) It's Time to Die: (Original by DAGames. 8 bit version by Re-Load.) Stage_01: (Original by Scott Cawthon. "Retro" version by me putting a MIDI through GXSCC, which is by Gashisoft.) Follow Me: (Original by TryHardNinja. 8 bit version is by Re-Load.) Ghost Fight (slowed down, pitch lowered, backwards): (Original is by Toby Fox, 8 bit version is by FL.Remix, and the version used in this game was the result of me editing it in Audacity.) You Are a Pirate: (Original was from the show "Lazytown", 8 bit version is by Jacob Nielson and is a remix of Alestorm's cover of the song.) Sans and Undertale belong to Toby "Radiation" Fox. The rebuilt design of Golden Freddy was made by csf27825