❀⋅— ❀•°❀°•❀ — ⋅ ❀ Beach trash - a LiLcaBc event ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ Recently, lots of rubbish has been washing up north of Larkclan territory, east of the moonriver. Luckily, the twolegs are being reasonable (for once) and a group of them have been cleaning up the rubbish and putting it in a large pile nearby. Every few days to a week, a crane transports the rubbish elsewhere. Why does this matter? You might be wondering. Well, your cat now has the opportunity to collect a piece of rubbish to keep! This does come with a risk however… ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ Bio (pls read the rest of the description before applying): || cat name || clan/position (rouge/loner kittypet) || age + gender || item that you are attempting to take and appearance of item if customisable || do you already have a kittypet character? || if you have a kittypet character, are you willing to k!ll them off if your clan cat/loner/rouge is captured? || cw || ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ List of items: [1/1] gold key charm on a chain - 5/20 chance of getting moderately ill - 3/20 chance of getting majorly ill - 7/20 chance of getting majorly ill - 10/20 chance of getting injured (random severity) - 15/20 chance of being captured/sent home [2/3] a random number of socks - customisable - 16/20 chance of getting moderately ill - 10/20 chance of getting mildly ill - 5/20 chance of getting mildly injured - 10/20 chance of getting sent home/captured [8/10] frosted marble - any shade of blue - 3/20 chance of getting moderately ill - 10/20 chance of getting mildly ill - 3/20 chance of getting mildly injured - 1/20 chance of getting captured/sent home [2/3] frog bucket hat - green/yellow/pink - 13/20 chance of getting ill (coin flip decides how ill) - 13/20 chance of getting injured (coin flip decides how injured) - 10/20 chance of getting captured/sent home [0/2] slightly rusty but working trumpet - made of brass - 10/20 chance of getting moderately ill - 13/20 chance of getting moderately injured - 10/20 chance of getting majorly or mildly injured - 5/20 chance of being captured/sent home ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ Risks for clan cats, rouges, and loners: - some items are laced with the sickness! For every item your cat collects, they have a chance of getting ill! - your cat may be spotted by a kind hearted twoleg who takes them home, washes them, and cures them of any conditions they may have, including the sickness. There is a chance that your cat is forced to become a kittypet if this happens. - your cat may be sent to the animal shelter, cured of all their conditions, and adopted. Your cat has to become a kittypet. - your cat may injure themselves - kits and elders are more susceptible to getting injured and sick (-3 modifier). - kits and elders are less likely to be caught by twolegs (+3 modifier) - kit aged cats have a chance of being found by a senior cat/housefolk and being sent back home and grounded for 2 irl days. ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ Risks for kittypets: - kittypets can only get mildly ill and are less likely to get ill. - kittypets cannot get majorly injured - kittypets cannot get adopted - kittypets risk getting found by their housefolk and brought home and grounded for one irl day. ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ Explanation of risks: Majorly injured - your cat will get 5 new scars, or 3 new scars and a handicap. They will not be able to try to get another item for 3 irl days. Moderately injured - your cat will get 2 new scars. Your cat cannot try to get another item for 2 irl days. Mildly injured - you can decide if you want your cat to receive a small scar Majorly ill - your cat will display all the symptoms until they are cured. Your cat cannot try to get another item for 3 irl days. Moderately ill -your cat will display some of the symptoms until they are cured. Your cat cannot try to get another item for 2 irl days Mildly ill - your cat will have an upset stomach that will last until they are cured. For kittypets, this will only last for one irl days. Caught by clanmate (kits only) - your cat fails to get an item and cannot try to get another item for 1 irl day Caught by housefolk (kittypets only) - your cat fails to get the item and cannot try to get another item for 1 irl day ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ Rules, conditions, and other info: - all lilcabc rules apply - do not object if your cat gets negatively affected - your cat can only get 5 items - to decide if your cat gets negatively affected, I will use a virtual dice - leaders & queens cannot get captured - if a cat rolls “captured” a coin will be flipped to decide how they are captured ( heads: shelter, tails: ‘rescued’ ). - if ‘rescued’ is rolled, the cat has a 10/20 chance to be set free. - post your bio under the relevant comment - this is first come first serve! Cw is muffin (hide it!) ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅
⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ List of cats currently with a cooldown: ⋅ ❀ ⋅ ———— ⋅ ❀ ⋅ List of cats with items: Selena [2/5] Songharmony [2/5] Sharkspruce [1/5] Dawnstar [2/5] Misty [1/5] Brook [1/5] Spirittail [1/5] ❀⋅— ❀°•❀•°❀ — ⋅ ❀ Credits: Art: me Lilcrpabc: ??? Shared: 3/5/2024 I broke my aesthetic but it was worth it