Computer Controls Act 1 and Act 2 Use the Left/Right or AD keys to move horizontally. To Jump, press space or the up arrow When you get the blaster, press S to shoot (you might have to use turbo warp because of lag) When you reach the level title card, press 9 to proceed When you start the game, you can press m to open a thing were you can turn off Music/ SFX or quit the game. To slide, press the down arrow key while moving. To crouch, just press the down arrow key when you aren't moving. Act 3 Use the Left/Right or AD keys to move horizontally. Use the Up/Down keys to move vertically. Details about the mobile controls can be better explained in the instructions of the game, but what I will say here is that in order to disable mobile controls, you have to tap the screen away from the joystick. (A joystick is the way you controls the player, for those who don't know.)
Credits: Developed by: Scratch Show Games Original platforming program: @griffpatch I added a few extra things which include: An NPC quest and a reward Health Bar Instructions and Credits button Story (kinda) Springs A Timer A Weapon A Boss Battle (the boss shoots projectile so credits to Atomec Academy and Kirsten Renae for some of the projectile code) The Music that was used was from 'Zool: Ninja of the "Nth" Dimension' (Genesis and SNES) Music Used (Genesis): Title Theme Level Start Let's Go Worlds 1, 5, & 7 (Sweets ~ Toys ~ Island) World 3 (Fruits and Vegetables) - Staff Roll Boss Theme Game Over Theme Unkown Music Used: (SNES) Boss Theme. The Music was composed by Patrick Phelan and Krisalis Software Special Thanks to these people for: Smooth Gliding: @asavage-code Mobile Controls: @griffpatch