After 3 attempts, I have finally cracked the Da Vinci Code. A working High Score Table which actually works, which I made. Here are the old (not quite working) versions from my old account: V.1: https://scratch.mit.edu/projects/601820934/ V.2: https://scratch.mit.edu/projects/905920890/ TO IMPLEMENT: (Super Very EXTREMELY Important) 1) First, all you need to do is backpack the High Score Table sprite and drop it into your project. 2) In MY project, show the CHAR_LIST and right click on it. Select export, and save it to your downloads. 3) In YOUR project, show the CHAR_LIST and right click on it. Select IMPORT, and select the CHAR_LIST.txt that is in your downloads folder. 4) RENAME the cloud variables that are now in your project. This is because there is a bug in which cloud variables don't work if they are imported through the backpack. IDK 5) To update the High Score Table after your game ends, make sure that the player's score is in the Score variable, then broadcast Log Score. That's it! #code #cloud #online #encode #encoding #decode #decoding .0 .0