----------------------------- CONTROLS ----------------------------- WASD or arrow keys to move. Player points towards the mouse. 1, 2, 3, 4 to change weapons. Space to dash. H to hide the high scores, waves, and enemies killed. ------------------------------ WEAPONS ----------------------------- Axe does damage a frame. Rifle one shots, but has low fire rate and long reload. Shotgun is inconsistent, but does damage to crowds, and after 2-4 shots, can make many zombies vulnerable for other weapons. Revolver 2 shots, and has decent fire rate and reload rate. Press G for a grenade. This bounces off walls, so they can't be thrown through obstacles, but they can do devastating damage. All weapons have some slight bullet deviation, some more than others. --------------------------- AMMUNITION --------------------------- Smash the grey rusty boxes with the axe to gain ammunition. Zombies will occasionally drop ammunition or health. -------------------------------- ZOMBIES -------------------------- Zombies experience collision. They will not pathfind towards you (they don't have a brain, you expect them to find their way to you?), but will travel to where you're headed. Because of this (and to prevent players from cheesing the whole way), zombies in a group can potentially be pushed through a wall by their comrades, so careful while in buildings!
All programmed by me. Like, favorite, and follow even? If you'd like to of course.