################################################ ################################################ ######PLEASE READ ALL THE INSTRUCTIONS !!!###### ################################################ ################################################ All the levels are possible. #####CONTROLS##### >>>Arrow keys to move, M to mute, O and P to increase/decrease volume >>> Press D to see the global and personal death counter >>>You are now able to save and reload your progress: >>>S to save (copy the password that appears, you will need it to reload your game), L to load a game. >>> When a little grey thing appears above the level number, it means that you can skip the level if you want to. You just have to press A. It only appears after 60 seconds on the level, to avoid skipping the whole game. ##Note : Don't even try giving your password to someone else, the code is created using your own username. ################################ ##### BLOCK DESCRIPTION ##### ################################ This is a list of all the blocks you will see during the game. For each block is indicated what it does and at which level will you see it for the first time. P = Passive D = Dangerous U = Useful I = Item Ground (P)(Lv 01): Just a regular block, nothing special. End (blue star)(U)(Lv 01): Gets you to the next level when you touch it. Killer (red triangle)(D)(Lv 03): Kills you when you touch the red spike. Spyke (grey spike)(D)(Lv 05): Hidden in the ground. Appears and kills you when you touch it. It is possible to detect Spykes if you look carefully. Teleporter (green triangle)(U)(Lv 06): Teleports you to the last Condenser that was rendered. Condenser (yellow triangle)(P)(Lv 06): Indicates the place where you will be teleported. Crusher (grey spikes)(D/P)(Lv 07): When you touch it, spikes come out. If you are still touching them at the time they finish closing, you die. If you are fast enough, you will get through. Jumper (green triagles)(U)(Lv 13): Changes gravity. You will be able to jump much higher. Cannon (grey rectangle)(P/D)(Lv20): Fires Bullets. You win when all the Cannons are destroyed. Launcher (big grey rectangle)(P/D/U)(Lv20): Fires Bullets from 3 different cannons and fires Bombs Bullet (light grey)(D/I)(Lv20): Goes upwards from a Cannon/Launcher. Kills you if you touch them. Bomb (I think you know what a bomb looks like)(U/I)(Lv20): Goes upwards from the Launcher. When you touch it, goes to the last Cannon/Launcher that fired a bullet, explodes, and destroys all the Cannons it touches. Hints : For levels 11 and 17, think outside the limits... For level 20, touch the bombs. Not the bullets. For all the others, look carefully, it is possible to spot hidden spikes. Remember, all the levels are possible, including n°5.
############################################# #LEVEL 5 IS POSSIBLE !! Please stop saying it's not.# ############################################# >>Please leave a Love, a Favorite, maybe even a Follow if you enjoyed this game, it only takes a second, and it means a lot. >>Don't forget to save your progress by copying the code that appears when you press S. (Load it using L) >>If this game is too hard for you (or if you want more levels), check out this: https://scratch.mit.edu/projects/103490754/ Music is Kzx's Stalemate Graphics, level design, block behavior, chunks of code, a few modifications,... by me ( @nevenV) Graphic designing still in progress. Thanks a lot to: - @JamesOuO (new Rendering script) - @PastryTycoon (old Jump and collision physics, old render script, ... basically all of the Alpha version except graphics) - @PerfectPixels (new Physics script) - @AelleV (graphic advice) - All my friends who helped me report glitches - @Influenzi 's Cavern gave me the idea of using vector, I had never used it before - Thank you so much to all the people who loved, favorited, or even commented and gave ideas. I am aware that there might still be glitches. Thanks for waiting before next release ! Released on 13 Mar 2016 --V1.0 : new physics, new graphics, corrected hitbox glitches, apparently Full-screen compatible --V1.1 : Finished block designing --V1.2 : Level 20 is ready ! --V1.3 : Full game tested. All levels are now possible. Added ending level 21. Still creating level 19. --V1.4 : Levels 19 and 21 are done editing, still designing character. --V1.5 : Added list of all the people who finished the last level --V1.6 : You can now skip a level that is too hard after spending at least 1 minute on it. --V1.7 : Death counter !!! --On 31 Mar 2016, 08:00 (in France) we have officially reached 100 views, 15 Favs and 15+ Loves !! Thank you so much, all of you are amazing !! Just to celebrate, we'll switch to V1.8. --V1.9 : Player design ! My personal best (for now) : 854 seconds Deaths for each level: Level : 1 2 3 4 5 6 7 8 9 10 11 Deaths : 0 2 0 1 8 0 0 0 2 0 3 Level : 12 13 14 15 16 17 18 19 20 Deaths : 0 2 1 2 0 0 1 0 15 Total deaths : 37 That makes more or less than 1.85 death/level