WASD/Arrow Keys - Movement E - Ranged Q - Melee T - Med-Kit (Heals 50 HP) Space - Sprint (a little sound will play to indicate you're max stamina) (Scroll down and read before playing) When you start the game, you'll have 6 options to pick from. Make your choice wisely. When using Med-Kits, if you are hit when you're about to heal, the heal will be canceled, and you will suffer through the cooldown (and you will lose 1). Use them wisely. By Wave 5 and 10, the map will get darker (NOTE, THIS PROJECT IS NOT STOLEN, IT IS ACTUALLY TRANSFERRED FROM MY SCHOOL ACCOUNT, WHICH AS MY REAL NAME SO I DIDN'T WANT TO 'REMIX' OR ANYTHING) update May 6, 2025: Zombies have different sizes + Stamina feature now + new music for round 5 and onwards. Axe stuns tanks + Reduced cooldown of Axe. Sword is now also longer.
Enemy Information: 1. Basic Biters Basic ones, will deal 8-10 damage, deals minimal knockback (don't ask how). Green body, red eyes 2. Acid Spitters Spits acid, leaving puddles that last for a few moments, slow speed, but decently tankier Dark red body, green eyes 3. Jumpers Jumps at you, dealing 3-8 damage (it is immune to damage during this state), dies instantly, high speed Smaller bodies, bright blue body, dark purple eyes 4. Exploders Explode on death/contact dealing 20 damage, low health Bright red body, bright blue eyes 5. Tanks Slow, hard hitting, takes LOADS of hits, when close, it'll punch at you, dealing 12-16 damage Bigger size, grey body, bright red eyes Credits: Terraria and Calamity (sound effects) Tricky Mod - Menu Theme Zeoworks - Superiority (Main Theme of Game) list of scrapped ideas: Ghost (Basically biter, but slower, and it would appear every now and then) Necromancer (High HP and would summon 2 biters, but could not defend itself (either the or it would've shot blasts)) Tongue Zombie (Would've dragged you to it, but would've been incredibly hard to code) Sword dealing knockback Auto and Dagger having a much higher firerate (would've been too strong) also the reason why there's so many sprites is because I only had 2-3 days to complete this, so it'd be easier to break it up into more sprites. OFFICIAL SANDBOX MODE: