== REMEMBER == • When remixing, go to the "Thumbnail" sprite and click on the "change [ Remix # v ] by ( 1 )" block! • After the development chain of Marble Madness Ultra ends, @EMM_Coding has to make a project with the final version of the game. == TODO == • Make characters that users own playable for those users. (For example, Paul, Erny and Amir are OCs by Burg, so if username is @Burgnew_On_A_Laptop (or @Burgcube), Paul, Erny and Amir will be playable. Otherwise, if username is something other than @Burgnew_On_A_Laptop (or @Burgcube), you can't play as those three characters. And in the Settings, you can see which characters you can play as) • Make the relieved costumes, slip costumes, and the rest of the balancing costumes for Scratch Cat. • Split the song "Starfall" into Start, Loop and End portions. (The "End" portion will be unused) • Add the marble launching tubes. • Make the platform's sensor work.
== NOTES == I added a Parallax Effect to make the game feel more "Ultra". You can go on the Settings to turn it off or set it to "Inverted" mode. (S + Green Flag) In the settings, to reset the settings to default, press D. To save your settings, press S (Won't work for now). == CREDITS == • @Sanic-_- made the custom Baloo Font ( https://scratch.mit.edu/projects/505675655/ ) • @-Rex- made Stamp Font Engine++ ( https://scratch.mit.edu/projects/589579521/ ) • Google, Apple, , , and of course, , made their music note icons used in this project. • The Scratch Cat walk front & back assets were gathered from 's underrated thing called Scratch Spaces. ( ) • Some assets made for Scratch Cat were done with 's spritesheet. ( ) • And finally, credit to Waterflame for the song "Starfall".