Arrow keys, cursor. Up arrow stalls falling. Down arrow buys orbs with coins. Newest addition: 1.5 times move speed. Smaller orbs so the map isn’t as cluttered. Deleted 4 orbs. Orbs randomly spawn around the map, control your block to collect them. This game has 7 unique stats to fill as high as you can! MECHANICS: Time: playtime. Has literally no use. Score: your score. Has no perks whatsoever, but it is the basic score of the game. Multi: multiplies score per object. Risk: gives huge multipliers, but at a risk. M.Multi: multiplier for “Mega Score.” Affects normal score multiplier along with multi and risk. MEGA score: 25K score compressed into one mega score. Mega Multi is how many you get, but normal multipliers are useless for it. (Also sends you 50k in debt per mega rebirth) Takes one quadrillion mega points to overfill bar. Do not do this. Ever. Coins: Used to buy paid orbs. ORB TYPES: Normal: The basic orb. Gives two points, but is easily multiplied. Stud: A basic orb, but rarer. Gives more and gets multiplied more. Multiplier: Gives one multiplier and spawns pretty rarely. Hard to miss. Risk: An orb of risk. Gives one risk. Guardian: Guardians of the “Risk” stat. Subtracts risk and also subtracts points. Includes mega points if you have more than five. Rare Orb: A rarer version of an orb. Gives ten points. Rare Multiplier Orb: adds 5 multiplier, but is very rare. Rare risk orb: Gives a lot of risk, but is fairly unstable and rare. Requires the “Risk” stat to be unlocked at 10 multiplier. Ghost: This orb fades out and fades back in, along with teleporting. Gives a lot if collected. Teleporting Orb: An orb that teleports. Decent value. Coin: Gives one Coin. Paid Orb: press down arrow to purchase this orb with one Coin. Development is slowing down (done) bc im running out (already ran out) of ideas
The cube uses some edited code bruh why was I so bad at making gravity