A simulation of a wall made of cubes exploding! You really have to use fullscreen to see the full effect! On this simulation, I added motion blur, full raytracing for shadows, and the effect is amazing! I probably won't do this often because fancy lighting takes a VERY long time to render, even though I have a Nvidia 3090! However, it definitely levels up how professional the project looks. Also, I forgot to change the video resolution ratio so it fits in the scratch window. I'll make sure the remember next time!
I used Blender 3D 4.1: https://blender.org/download/releases/4-1/ All of my Blender 3D simulations are on my studio: https://scratch.mit.edu/studios/34787653