Okay, i fixed the health bar. The problem was you tried to make it bigger, that won't work so don't do that. Also, you had little drones spawning everytime a bullet hits the boss (1-10) chance. Well that spawned a lot of drones, especially since the code was causing every single clone to make another clone in a loop that got to the 300 clone limit pretty quick. So i removed that. Was there anything else? let me know. The Great Laser Drone (Rematch Against an old foe) --Controls-- Wasd, or Arrow keys to move Mouse to aim Click to shoot Space to dash 1,2,3,4,5 to switch weapon Make sure to let me know something you think might make this better before i start the series. :) Finally a new project, i just could not get to finishing the multiple big project i started after Voyager, so i decided to work on this, and oh boy i'm excited for what's coming next :D This NEW Engine has 4 Game modes! Depending on where the boss your fighting is you will start the game in one of these vehicles Air (Jet) Probably use this one the most, this is for fighting airborne boss fights affected by gravity Ground (Mech) For Ground based bosses, you can jump instead of fly if you "dash" at the right moment you can jump super high Rocket (Spaceship) For Bosses that live in space, similar to the Jet but in space lol, constantly flying up no gravity (also really fast) Liquid (Submarine) Pretty average, its in water and moves any direction (i think i like it like that, nice and simple)