Use WASD or the arrow keys to move Collect keys, apples and big apples as you advance in the game There are sometimes secret overhead levels so try to find them all I quit making a mobile friendly platformer If you think this should be featured you can propose it here - https://scratch.mit.edu/studios/28715018 Laggy? Try turbowarp: https://turbowarp.org/1018272906 UPDATE LOG: Platformer v.1.1: Added floors and made a walk, jump, and collision code! Platformer v.1.2 Edited the code so now all bugs such as being stuck in the floor is fixed and WAY MORE variables.I also made new levels! Platformer v.1.3 I have switched the costume from a cube to a scratch cat! I have added new bug fixing code because the scratch cat sometimes bugs out and the cube bug fixing doesn't work. Scratch cat also has a walk cycle and a jump and fall movement!(I did update v.1.2 and v.1.3 in the same day so this took me a long time) Platformer v.1.4: Added a slope mechanic but there are new bugs so I'm trying to fix them, this might result in slower updates Platformer v.1.4(BUG IMPROVEMENTS!) I fixed the infinite jumping bug and getting into a slope bug Platformer v.1.5 Added wall jumping and new levels! Platformer v.1.6 Really not much today except secret overhead levels Try to find them all! Platformer v.1.7 Added dangerous objects such as spikes and lava and more levels including 1 with only letters! Platformer v.1.8 Added Moving Platforms and 1 new level. Platformer v.1.9! Added collectibles such as apples and big apples. Added a list of items you have gotten such as a key or a big apple(1 right now).Lastly, added sound affects for jumping, a door closing, door opening, collecting key , and getting BIG and normal apples(See how much apples you collected from APPLES variable at the top left) Platformer v.2.0 Added checkpoints, home screen and a play button. Also added lives to the game so you can only die 5 times Platformer v.2.1 Sorry for the long delay as there was a huge bug that was hard to fix but I did it! I added enemies(The ones from Appel visit here https://scratch.mit.edu/projects/60917032/). more enemies soon. NOTE: If you die or leave/exit a scene with a enemy dead, as soon as you go back to the scene or respawn, the enemy will be revived Platformer v.2.2 Fixed bug when you can wall jump with 1 wall and polished the wall jumping Platformer v.2.3 Sorry for taking a 3 day delay but they was a very difficult bug. Anyway, I added moving platforms and a new level Platformer v.2.3.5 Not really much but I added "Better Graphics" such as outlining and shadow. It may take a while to get used to it but you will eventually get used to it. Sadly, this new graphics code makes text that are in the air kind of ugly Platformer v2.5 Added code that makes it so when you kill an enemy it stays killed Platformer v2.6! yes the long waited update has finally came! Sorry this update took so long I was enjoying my summer. Anyways this update added 2 new enemies with one of them homing! Try to find them! Also new thumbnail! Platformer 2.7 (This was hard to code so sorry for the wait) Coded a double jump and power ups! I also added a +5 lives at level 20 in case you need more lives. I also fixed the momentum problem by changing some code, if you have played this game before you might be able to feel that the scratch cat is moving faster, don't worry, it actually is but it is necessary to fix the momentum . Platformer v2.8 added new levels and added a more pleasing way to check the lives. Probably won't be adding more major updates other than levels. This is probably the last major update. I hope you enjoyed playing and watching this game grow in both mechanics and players. I will sadly have to end the game after I make the 100th level. I hope you have enjoyed the growth of the game.
Thank you to @griffpatch_tutor for the scratch cat costume and @bubblebee3 for the sound