For my first project in this new account, I decided to enter a contest. This game is going to be a top down sci-fi tank shooter. It will be wave based, with progressively harder and new enemies to fight, you see how far you can get, make some money, and buy upgrades. Controls: In game, but I'll put them here as well. W - Forward S - Backward A - Left turn(must be moving) D - Right turn(must be moving) Update log: May 13 2024 - v0.1 - Initial release, with some simple art and basic movement. May 14 2024 - v0.2 - Movement changes, shooting, and SFX. May 15 2024 - v0.3 - Added menu. May 16 2024 v0.3.1 - Added some lore and new menu buttons. May 23 2024 v0.32
Almost all my code and art are mine, art can be found at my pixilart account: https://www.pixilart.com/chaosduck Code I didn't write: I used this article on the scratch wiki to figure out how a movement block can be replicated so that I could replace the direction that that it moves in from itself to the turret. Here is the page: https://en.scratch-wiki.info/wiki/Move_()_Steps_(block) I followed McVincient_Tutorials menu tutorial, you should check it out, but added many new buttons. Project inspired by the old project tank defender, by firstject.