YAY IT WORKS!!! :) ⭐️ Context and my problem ⭐️ - I’m trying to make an high-quality territorial.io Scratch port and I need a scrollable stamped background map with zooming features. The maps are pixelated and must be bitmap images; vector images will cause the pixels to blend/smoothen. The sizes of these maps range from 228x228 all the way up to 1754x998. I do not want to use lists nor split maps into multiple image costumes. I decided to use bitmap images to keep the map crystal clear but they only support sizes up to exactly 480x360 on Scratch; remember my maps were up to 2 thousand by 1 thousand pixels in size? ⭐️ How I solved this issue ⭐️ 1. Go to https://turbowarp.org/editor?size=2000x1000 2. Zoom out with the web browser to see the full page 3. Use normal, default image uploading to add all the images (not HD image uploads) 4. Change the project size to normal dimensions (480x360) 5. Test using a simple movement script (it should still work) 6. Download the project and upload it to Scratch (optional) ⭐️ Another issue with this method ⭐️ (nevermind) (Only a problem on Safari browsers if you are using “HD Image Uploads” which is unnecessary in this case due to the big stage size) - This method works very well for me and is almost perfect besides one issue. Files with slightly larger sizes take exponentially more time to load into the project. The pixel count of the image doesn’t seem to matter that much though. For example, an 10-30 KB image of any resolution will take a few seconds to put into the project. An 50-100 KB image will take 30 seconds to a minute. An 300 KB image will take over 10 or even 20 minutes. I need to upload 20 images that may be a few hundred KB to just one or two MB. These file sizes are tiny nowadays. ⭐️ What I need ⭐️ (nevermind) - I really want one of the developers of HD image uploads addon including @ErrorGamer2000, @GarboMuffin, @World_Languages, and @SheepTester to make uploading 1-2 MB images with pixel sizes from just 228x22 to 1754x998 on a modified stage size take less than 10 minutes each. I saw that the addon is still in beta so this is the perfect time to fix this.