WASD - Move around Arrow keys - Look around Turbowarp - https://turbowarp.org/1019419588?hqpen
@DadOfMrLog's fantastic hybrid triangle filler has been a great fit for my engine for many years: https://scratch.mit.edu/projects/55619918/ In the 7 years that have passed since I made my engine, Scratch 3 was released, which unfortunately has led to rendering defects at resolution 1. This project tests an experimental replacement of @DadOfMrLog's hybrid tri fill with the combined @-Rex- and @Chrome_Cat improved tri fill at https://scratch.mit.edu/projects/768693019 My findings are excellent. At resolution 1, the artefacts are no longer present. Up close to the house, I observe a couple points increase in FPS too. The final benefit is the smaller script size, which has sadly became a limiting factor of my engine under the reduced Scratch 3 project sizes. Thanks to @-Forged- for the suggestion to replacement the tri fill backend.