This game is an RPG that you must beat (but no end in idea yet), but with no fatalities. That’s right: no sword and no deaths. Let’s see how well you do. I’m stuck someone call griffpatch someone call scratch someone call waaaaambulance This is VERY early in development, but I see good things for this. Updates: InDev-1.0.0: Created. Click for sword, complete with arrows for movement. No end yet, just a rough copy. InDev-1.0.1: Hid Enemy-1 when you are arrested. InDev-1.1.0: Turned from level-loader into a side scroller, and made Enemy-2 not tweek when you are on the same x and made sure he doesn’t acend. InDev-1.2.0: Changed Enemy-2’s magazine size from 15 to 8. InDev-1.3.0 (In Progress): Storing x-value of enemys while they are off screen.
@DataTwo: RPG Sprite (Enemy-2 costume) https://scratch.mit.edu/projects/892475944/ @griffpatch: health (sprite) https://www.youtube.com/watch?v=rTKDzz_d6X4 NOTICE: The game is in a very early stage of development, and the game may be a little buggy and variables might be shown. For best experience, head to Turbowarp or wait until updates have commenced.