* Aim - Rescue Mario's Friends. Thus far there's only 4 levels (This is a demo/preview - As I add new features these will be fleshed out and more added). * Controls - Cursor keys to move (left & right), up to jump. down while in the air to ground pound. Jump against a wall then jump again to wall jump/kick. If near the top ledge of a wall Scratch will cling on (from where you can either climb up, jump off or drop down). Notes - See how many coins you can collect on your way, and whether you can get that possibly hidden or hard to get to Mega Coin on each level. Some baddies can be stomped on, spikeys and spiders can't. Now some of my notes, as those were just edited versions of the original project's instructions. I know it's really glitchy. What did you expect from "Scratch's worst Mario"? For some reason, the coins got mixed in with the Spikeys (the enemies who have red spikey shells). If you see a Spikey that keeps switching between a coin and a Spikey, it's a coin. If it's just a Spikey, it's just a Spikey. Thanks for playing, go check out the original project. It's much better, ad I can't thank Griffpatch enough.
First of all, thanks to Griffpatch, their game was the only reason I could make this, as I'm way too lazy to try and code this myself. Thanks to whoever they thanked. Thanks to all the people who put Mario pictures on google.