I thought this day would never come, yet here we are! I made a fully functional 3D platformer engine and rendered it using my isometric 3D renderer. The collision engine is hitbox-based and can run regardless of what 3D renderer you use. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [W/S]: Move forward/backward [A/D]: Move right/left [SPACE]: Jump Left/Right Arrrow Keys: Rotate camera side to side Up/Down Arrow Keys: "Rotate" camera up/down [M]: Toggle mouse control ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you need it to be faster, visit this link: https://turbowarp.org/1022738039?hqpen&offscreen&limitless&size=640x360 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If this project gets to 3 loves, I'm adding a triangle filler.