The numbers reveal how many mines are around that square, including diagonals. Click to reveal. 0, 1, and q to flag. Space still works. There are definitely bugs. I am keeping the part about you can flag numbers because funny. Oh, and sorry that the first click isn't always on a 0. BUT 0s automatically clear now! Massive thanks BCMGF1137/19! And to the 2 people that are wondering, I did not actually decide the colors for 9 and above. Z to zig, and w and/or c to flag mod mines, and the griffetti on the tiles only show if some requirements are meant, safe arrows appear when there's a safe (which isn't here, because that wouldn't be very great) And there's the mod "M" griffetti that references Super Mario Sunshine. The mod griffetti/confetti appears only when the mod mile would be invisible, and in this case, due to low multi mines, the griffetti appears mostly when at a mod mine, unless there's a thing where there's enough doublers around.
I know this project is completely identical, but it will soon not be. TweedellNick2_me is gonna alter the project by a whole lot if they can.