The almighty game of SPORE is back in a project! For now, you are a cell, the enemy cell will eat you if you're small enough, be careful. Eat little, or bigger little green pellets to grow. Click anywhere on the ocean floor to move your cell. Check out my Trello page for future development! Please tell me any suggestions in the comments, and I'll put that in my Trello page! https://trello.com/b/wUkfkXc1/scratch-spore-project wait what i made a trello for this garbage LOL (7/27/19)
1.0 - Game was released! 3/19/16 1.1 - Changed the music to fit the game better, the enemy cell now chases you, and can eat you if you're small enough, if you're bigger than the enemy cell, it will now back away from you. 3/20/16 1.1.1 - Bug Fixes. 3/20/16 1.2 - changed the AI of the enemy cell, added a DNA Counter that can be opened and closed by using the d key, and a giant thing of food! 3/23/16 1.2.5 - More Red Cells (now named Clawbers), pressing i now shows you all the cells in the ocean/tidepool on the current screen. You now have to be closer to red cells (Clawbers) for them to chase you. 3/23/16 1.3 - The long awaited update! You can no longer scurry across the whole entire screen to evade enemies or collect food. Your cell now has a thing called "Cell Awareness". This means if you're telling your cell to scurry across the screen, the little cyan bubble will say "Too far Away!" and your cell won't move. This makes the game a lot more challenging and makes the Clawbers harder to avoid. However, your cell's awareness increases the bigger it gets. Your cell's awareness maxes out at 3, when your cell hits 100 size. The red bar thing has been removed for now. 8/19/16 1.3.1 - Changed the Clawber AI to be a lot smoother. Also changed the Clawber Jaw to look a lot smoother too. 8/23/16 1.3.8 - Completely revamped the movement of your cell. Evolution is being worked on at the moment. Changed the ocean background to a more "pop-up" style. Reduced the enemy cell count to one. 5/26/17 1.3.9 - Changed the maximum speed of your cell up a notch so you can still outrun the enemy cell. 5/27/17 1.3.95 - The enemy cell's AI is being worked on, and will do a "charge" attack at the player if it gets too close while pursuing them. Look forward to more updates in the future. 10/12/17 1.4 - Changed the graphics so it doesn't look like an ape drew it - Enemy cell removed for the time being - No real end goal, yet - Food spawning is now modified but needs refining - "Giant Food" Now slowly spins - Added trail when your cell swims, changes corresponding to your cell's swimming speed - Cell now completely stops when the mouse cursor is directly over it - Music now loops on a specific part, gives you an idea of the future update I won't do for another year - Cell speed reduced by 1 - Project renamed to "SPORE Cell Stage" because there's no way I could make anything else more complicated such as the other stages * Was working on this out of sheer boredom, god 3.0 sucks 7/27/19 Music belongs to SPORE. the real SPORE. Full Screen is recommended.