By @unsweat Monke's Math 1.6.1 2024 Monka Incorporated ® Before saying 'lOLoLOlolOl tOO eAASy', please read the text shown below This game is meant for Years 1-4 as a way to practice their mental maths/arithmetic skills, so read this before commenting 'tOo eASy bLuD'. Addition, Subtraction, Multiplication and Division I was challenged to make this game with only one sprite. Did I do OK? Comment down below.
Thx to @rip_gigachad for getting me started with understanding the concept of how to make a simple maths game using Scratch ««=====»»CREDITS««=====»» background and sprite generated by ideogram.ai ««=====»»CHANGELOG««=====»» 1.6.1 Changed the current question type indicator to a higher quality change, using different backdrops instead of just a variable 1.6.0 DIVISION IS OUT FINALLY All operations added 1.5.1 Combined min and max value code for optimisation Multiplication rng code bugfix 1.5.0 (Multiplication Mode Update) Added MULTIPLICATION MODE- you can now press M in the operation selector to go to Multiplication Mode and.. do multiplication. Difficulty and question type scaling are quite different from that of Add/Subtract Modes 1.4.1 Question type roll code optimisation Roll chances script bugs fixed 1.4.0 Added SUBTRACTION MODE- you can now press S in the operation choice menu to go into subtraction mode and do subtraction equations. Difficulty scaling and question type scaling is slightly different for this mode 1.3.2 Major bug fixes- fixed a bug where the jackpot question answers were shown as incorrect even if the user typed in the correct answer and fixed a bug where the new question type scaling wasn't working properly 1.3.1 Changed question type scaling formulas so the questions would always be the same amount harder for Hard and Jackpot Questions instead of being different amounts harder than normal 1.3.0 (Question Types Update) Added a function to randomly generate Question Types that increase/decrease your score by different amounts based on the Question Type you roll each question. The 4 types are Normal: Scaling difficulty of questions using regular difficulty formulas, awards 1 score for correct answer and no consequence for incorrect answer Hard: Scaling difficulty of questions using slightly harder generation of numbers for you to add, awards 2 points for correct and -1 for incorrect High Stakes: Normal difficulty formulas but awards 2 score for correct and decrease 2 if incorrect Jackpot: No consequence for a wrong answer but a correct answer will award 3 score. Significantly harder random numbers for you to add. 1.2.2 Optimised code Minor bug fixes 1.2.1 Minor bug fixes Added the vibe animation to the new monkey sprite 1.2.0 (Graphics Overhaul) Completely changed the backdrop of the gameplay and the monkey sprite to incorporate better graphics into Monke's Math 1.1.1 Added an encouragement system to add in messages for when you get a question incorrect 1.1.0 (Difficulty Update) Added a difficulty system to the game You choose from Easy, Medium, hard, Insane and Extreme at the start of the game to determine how hard the questions are 1.0.0 First release of Monke's Math