(Use Turbo Mode [Shift+Click the Green Flag]) So I was working on a randomized scroller project and thought of creating a project with pixels and showing how, with every random pixel, there is a chance of the computer creating ANY possible image, from my face, to the Mona Lisa, to a picture of Mario (However the chances of this happening are lower than you getting hit by lightning while winning the lottery, while the same thing happens to your friend who is on a business trip in some remote area in the world). This should've been REALLY EASY to script since all that needs to happen is the computer picks a random number (from -100,000,000.1 to 100,000,000.1), changes it into a color, creates the color, goes up by one pixel, then repeat until it reaches the top, then repeat from the beginning. However, as you can see, instead of getting pixel by pixel randomness, the computer seems to pick a color, stick with it until it hits the top (with maybe slight variations), go to the bottom, and pick a new color, then repeat. This creates a line effect and REALLY BUGS ME because I was gonna be all deep and stuff with "Just THINK of the possibilities!" Instead I got lines. If you look closely, some lines are broken and do have that randomized touch that I wanted, but most lines are linear and annoyingly near-perfect. If this is just me being silly and forgetting something, tell me. But if it's Scratch being silly... well, spank it with a newspaper. "Bad Scratch! Bad!"