Look in the Notes and Credits for the transcript of the rules you need to follow to get in! It may be alot, but trust me, you'll (hopefully) get in using these steps. They're very easy to follow and I promise you, you can easily get them checked off :) https://scratch.mit.edu/studios/35244233/ - Studio
- The gameplay of the project being non-blandish and actually being interesting/entertaining for others (This obligation is entirely based off of other peoples opinions!) - The design of the game being well done and not just having the office be one big 3D square - The story/lore of the game being well thought of and scattered around consistently/appropriately for others to find (Entirely optional if you want to have a story however!) - The sound design of the game being decently great, for example, the gameplay having ambience in the form of a fan blowing, random background noise, or anything that can be used properly as soft noise for the player And just not having the game be boring and blandish with nothing to it at all!