Welcome to the Rolling Project for the Hidden Skies roleplay! Ask in the comments for anything that requires a manager to roll. You must be registered to roll!! (this is /very/ important) Part 1: Clans Collide Boundaries: Crossing another Clan's border! There is a 50% chance you are caught with punishment being decided by the other Clan's leader. The punishment must be approved with @Twilight_WoF before it is official Meetings: Meeting with a cat outside of your own Clan! If two cats from opposite Clans meet up intentionally, they have a 25% chance of getting caught. If it's with a loner / kittypet / rogue, your chances are 15% Punishment being agreed upon by both leaders and approved by me Joining another Clan: If you plan on joining another Clan, there are risks. There is a 25% chance of death if it is a Clan bordering your own, and a 50% chance of death if it is a Clan on the opposite side of the territories of your home Clan Part 2: War Two Clans have been sent to war by their leaders! To start off with, there will be a 50/50 chance of the war beginning in the first place Fights: During the battle, tell me who your cat is fighting. There will be several factors that determine the winner but it's usually just a simple roll. If there is anything that could weaken your chances of your OC winning, let me know. This can be injury or something else entirely Winners: There is a 50/50 chance either Clan emerges victorious in the war. After a certain amount of fighting, one Clan will surrender depending on the roll Gaining Injuries: Did your cat fight something or is a kit and snuck out? Ask for a roll to see if they get injured! There's a 50/50 chance of your cat gaining an injury, then a 10% chance it gets infected Part 4: Friendly Battles Mock battles: When two cats decide to do a friendly fight, there'll be a chanced roll that differs depending on ages/ranks. The rolls will be listed in the Notes and Credits Racing: When two cats choose to race, their chances will differ depending on the ages of the cats. These chances will be put in the Notes and Credits Part 5: Kits will be Kits Kit fights: Sometimes, two kits will decide to do a playfight against one another. There is a 50/50 chance of either kit winning Escaping camp: When kits leave/escape camp, there'll be two rolls. Dying and getting injured. For dying, it's a 10% chance. For getting injured, it's a 25% chance. If a warrior accompanies them, they have a 5% dying chance and a 15% injury chance if the warrior chooses to protect them. If not, it's the same roll for without being protected and the warrior has a 25% chance at death