I had insomnia so to help me get back into fast coding I challenged myself to make a game in one sprite in a couple of hours while sleep-deprived. Well now it's been a total of 24 hours and now I've finally finished. The game has a pretty challenging night with a boss fight at the end! Sorry ratty, daddy loves you... Check my current featured project for information about my real next game One Night at 123 Sesame Street! ...guess I can release games huh?
Mechanics are in here (kinda explained in-game): MAIN GAMEPLAY: > Use the buttons to switch rooms, close the door, fix the microphone, and play Weezer. These actions all lower your fries (energy). Fries replenish over time. > Play Weezer to scare off the deep fryer. This uses a lot of fries so use sparingly. The deep fryer slowly approaches you the entire night. > Close the door when the Ash Baby shows up. > Alex will spawn in either room. Click on Alex to summon Mr. Winkle to... be friends with him... > Zobby Bobbies will multiply on the screen as the night continues, either where your mouse was or in a random location. > You die from failure to complete mechanics or running out of fries. BOSS FIGHT: > Shoot at Retman to lower his health. The gun's bullets are slow so you need to time it accordingly. > When fireballs shoot from the burning playhouse, press dodge when told. > Retman will gain jumping abilities and have a smaller hitbox the more damaged he is. > Move fast as your health is lowering from the heat. You also may need to reload, taking up time. Good luck ;) v1.0.3: Fixed the ambience being too loud. v1.0.2: Fixed visual and Weezer bugs. Made it impossible for Alex to spawn on buttons or the variables and to Weezer on a low fry count. v1.0.1: Changed how fast fries go up and down and nerfed all of the AIs. Made it nearly impossible for Alex to spawn while Ash Baby is active. Added a sound cue for Ash Baby's arrival. v1.0.0: RELEASE