I have already done a BB weapons tier list; so, now I have made an RD weapons tier list. Again, no OP glitches will be included (though, RD doesn't have as many and as powerful of glitches). These are my personal opinions. Feel free to debate in the comments. First, I will rank weapons, and then I will rank perks. ------------------------------Weapons: ----------------------------- #10 The few times I find super-shotgun useful is when I want to make really high jumps, or when I can't hit a fast player with anything else. #9 Stealth AR is alright. I think KIKOKO was trying to make a weapon that has the best of both worlds --rapid fire and burst damage weapons--, but to me it seems mediocre in both. I have heard that this weapon supposedly is not affected by armor; although, I have never tested this out. #8 I find SMG's DPS to low compared to the other weapons. #7 I know there are a fair number of people who really like the medigun knife combo. It isn't too bad, but you are limited by range. For healing teammates, I don't like to use it during combat because (A) it is too easy to accidently heal the opponent, and (B) I just get in the way of my teammates. When I am not in battle, it doesn't have those flaws, but it only speeds up the healing --so it is not as necessary. #6 I like the DPS of stealth SMG better than SMG's DPS. The problem for me is that it has a short ammo capacity. #5 Sniper is fairly good, but it isn't as great as its RC and BB counterparts are. Unlike the other two games, sniper cannot one-shot. The only real advantages it has over shotgun is it lags less, and it fires faster. But firing speed isn't super important for burst damage weapons. RPG used to be my favorite weapon long, long ago. I think the reload perk and luck perk combo with RPG is overrated, because I don't really need to fire that fast when I am taking time with my shots for accuracy, as I said earlier. M-16 I believe is the best rapid-fire weapon in RD. It has a good rate of fire that allows you to track someone while not completely dumping your ammo. The bullets have good damage as well. All in all, it is just right. I will count knife as a weapon and not a perk even though it is also technically a perk. This weapon has stupid high DPS and is unaffected by armor. Of course, as I mentioned earlier, it is limited by range. But if you are not using it with medigun it isn't too much of a deal. Shotgun is easily the best weapon in RD. Not only is it the one weapon that can one-shot, but also you have way more lateral mobility, which can be useful for a number of situations. ------------------------------Perks: ---------------------------------- It should be called the precision perk instead of the accuracy perk, but for the sake of consistency I will call it the accuracy perk. Precision is how finely tune the tool or weapon is; accuracy is how well a person is at using the tool. Anyways, it doesn't really serve a purpose because none of the weapons have horrible precision, and it has no other benefits. The waterproof perk is fun, but not super useful. If you are trying to just goof off with the team or want a wet 1v1 it can useful. But most people are on dry land, so it isn't necessary for kills. You can use it as a safe zone; though, it is only accessible if you stay at the top of the map. KIKOKO must have been thinking about "Among Us" when he added vents. The vent timer perk is ok. The healing can be helpful. And the vent timer decrease can allow you to survive some fights that you wouldn't have been able to without it. I don't use this perk often because I don't use vents much. The health regeneration perk is almost always good to have (unless you are a medic). I like the reload perk a little more than the health regeneration perk, but it is really close. The luck perk makes the previous 3 perks go from fairly good to really powerful. For example, you can have ammo a majority of the time with the reload perk plus the luck perk. The wall jump perk is the most fun perk to use. You can all sorts of jumps that you would not be able to without it. It does also have practical purposes, like being able to get to better positions, travel much faster, or to retreat from a fight that you are losing. I may be a bit biased here, but I think the plasma bounce perk is the best because it combined with 20/80 gives you basically a mini version of OD.
MrApplePieEater's tier list template (I did modify it): https://scratch.mit.edu/projects/397866151/ @KIKOKO_'s Robot Destructor