QuaternionsLib updated bc the old one is pretty inefficient. Removed redundancies (LUT, assigning custom blocks etc) and cleaned up a bit. Just like the original, you may backpack any scripts without credit I will be using this myself in a project, so thanks to littlebunny06 for providing the original implementation, it has saved me a lot of work. NOTES: Versor = unit quaternion, its just a reminder that the input to that function must be normalised